Module dagon.graphics.screensurface

A screen-aligned quad mesh for post-processing and fullscreen effects.

Description

The dagon.graphics.screensurface module defines the ScreenSurface class, which creates and manages a fullscreen quad mesh with vertex and texture coordinates, OpenGL buffers, and rendering logic. This is typically used for post-processing passes, screen-space effects, and rendering to the backbuffer or offscreen targets.

Classes

NameDescription
ScreenSurface A drawable screen-aligned quad for fullscreen rendering and post-processing.