Module dagon.graphics.screensurface
A screen-aligned quad mesh for post-processing and fullscreen effects.
Description
The dagon module defines the ScreenSurface class,
which creates and manages a fullscreen quad mesh with vertex and texture
coordinates, OpenGL buffers, and rendering logic. This is typically used
for post-processing passes, screen-space effects, and rendering
to the backbuffer or offscreen targets.
Classes
| Name | Description |
|---|---|
ScreenSurface
|
A drawable screen-aligned quad for fullscreen rendering and post-processing. |