Module dagon.graphics.tween
Animation for entity properties.
Description
The dagon module defines the Tween struct,
which supports smooth interpolation (tweening) of Entity properties
such as position, rotation, scaling, and color over time, using various
easing functions. Tweens can be paused, played, restarted, repeated, and killed,
and are typically used for procedural animation, cutscenes, and UI effects.
Structs
| Name | Description |
|---|---|
Tween
|
Tween struct for animating entity properties over time. |
Enums
| Name | Description |
|---|---|
Easing
|
Supported easing functions for tweening. |
TweenDataType
|
Types of data that can be tweened. |
TweenType
|
Types of tweenable properties. |