Module dagon.resource.gltf.meshprimitive
GLTF mesh primitive.
Description
The dagon module defines the GLTFMeshPrimitive
class, which represents a single mesh primitive in a GLTF mesh.
This class manages accessors for vertex attributes (positions, normals,
texcoords, joints, weights, indices), OpenGL buffer and VAO creation,
and rendering logic. Mesh primitives are used to draw geometry with a specific
material and attribute layout, supporting both indexed and non-indexed rendering.
Classes
| Name | Description |
|---|---|
GLTFMeshPrimitive
|
Represents a single mesh primitive in a GLTF mesh. |